My 90 day journey becoming a Unity game developer: Day-12

Removing components from the 3D Enemy to convert into 2D.
Colliders doesn’t work even though we have colliders on the game objects.
Changing OnTriggerEnter and Collider from 3D to 2D.
Enemy and Player colliders working, but not the lasers.
Box colliders Is Triggers turned off.
Is Trigger turned on.
Gameplay with all triggers turned on inside each collider.
Finding the laser’s offset to adjust where the laser’s shot will be instantiated from.
Laser’s offset is adjusted for each shot to be instantiated in front of the player.



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Rhett Haynes

Rhett Haynes

Learning to become a Unity game developer.