My journey becoming a Unity game developer: 2.5D Infinite Runner-Collecting an item from a chest

Player opens the container to receive an item.
Closed Lid Rotation keyframes created for the animation.
Closed Lid Rotation is set to zero.
Open Lid animation created.
Transition from Closed Lid to Open Lid animations prepared with Bool conditions.
Open Lid and Closed Lid animations Loop Time is turned off.
Hazmat image object added to the Canvas object.
Container Lid script component added.
Animator and Rigidbody components added.
Box Collider adjusted on the lid.
Audio Source component added on as well.
Player collects Hazmat Suit and image displays onscreen.

--

--

Get the Medium app

A button that says 'Download on the App Store', and if clicked it will lead you to the iOS App store
A button that says 'Get it on, Google Play', and if clicked it will lead you to the Google Play store