My journey becoming a Unity game developer: 2.5D Infinite Runner-Prototyping

Prototype of a basic platform level.
Platforms created.
Multiple platforms created and positioned.
Environment game object created to hold all the platforms.
Player game object created and positioned.
Player with rigidbody attached and gravity turned on.
Pick-up objects created and positioned.

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Learning to become a Unity game developer.

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Rhett Haynes

Rhett Haynes

Learning to become a Unity game developer.

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