My journey becoming a Unity game developer: 2.5D Infinite Runner-Regular jump to double jumping

Player double jumping in the game.
Making the Player move along the Y-axis with a jump height of 15 meters.
Player jumping at 15 meters per second.
Using the variable yVelocity to set the Y-axis to the jumpHeight.
Player jumping.
Double jump added to the player.
Player double jumping to different platforms.

--

--

--

Learning to become a Unity game developer.

Love podcasts or audiobooks? Learn on the go with our new app.

Recommended from Medium

Why I Believe HCL is Better than YAML

Stop Teaching Code, Start Teaching Programming

Forex Diamond EA-New Greatest Trading Indicator

The Firebase Realtime Database and Flutter-Setup and Connections

5 SQL Certifications for Your Data Career in 2021

Working with Timezone and Python using Pytz library

Getting Started With AWS AppSync

Comparing Relational Database Management Systems

Get the Medium app

A button that says 'Download on the App Store', and if clicked it will lead you to the iOS App store
A button that says 'Get it on, Google Play', and if clicked it will lead you to the Google Play store
Rhett Haynes

Rhett Haynes

Learning to become a Unity game developer.

More from Medium

My journey becoming a Unity game developer: Main Menu: Main Menu Music and Start button activated

Spawn Manager Cleanup

Indy Pro ’22: IWTV

2D Game Development: Colliding with Colliders