My journey becoming a Unity game developer: 2.5D Infinite Runner-Regular jump to double jumping

Player double jumping in the game.
Making the Player move along the Y-axis with a jump height of 15 meters.
Player jumping at 15 meters per second.
Using the variable yVelocity to set the Y-axis to the jumpHeight.
Player jumping.
Double jump added to the player.
Player double jumping to different platforms.

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Learning to become a Unity game developer.

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Rhett Haynes

Rhett Haynes

Learning to become a Unity game developer.

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