My journey becoming a Unity game developer: 2.5D Infinite Runner-Updating the Coin System

Player collecting actual Coin game objects in the game.
Added coin objects to the game scene.
Creating a Coins game object to be the parent of the Coin prefab prototype.
Coins game object turned into a prefab.
Player collecting coins as they run through the game.
Using Fixed Update() to rotate the coins around the Y-axis.
Coins rotating in the game.

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