My journey becoming a Unity game developer: Audio Manager: Play the audio clips with stable sound quality

Voice Triggers play audio clips using the Audio Manager.
Audio Manager game object and script created.
Audio Manager script created using the Singleton pattern.
Voice Over game object added to Voice Over script component.
Play Voice Over method created to play audio clips passed in.
Original script for Darren’s voice over triggers as he move through the room.
Changed variable’s name and used Audio Manager’s Play Voice Over method to play audio clip.
Voice Over game object’s audio source settings adjusted.
Voice Over Triggers audio clips reassigned after variable’s name changed.
Voice Triggers play using the Audio Manager with the sound quality stabilized.




Learning to become a Unity game developer.

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Rhett Haynes

Rhett Haynes

Learning to become a Unity game developer.

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