My journey becoming a Unity game developer: Beginning Cutscene-Composing the Shots

Virtual camera positioned to capture Darren sliding down the rope.
Virtual camera Aim setting fixed on Darren.
Intro Cutscene and CM Virtual Cameras game objects created to help with organization.
Virtual camera positioned to capture Darren landing on the floor.
Virtual camera positioned to capture where Darren will be hiding.
Virtual camera positioned to rise above Darren’s shoulder to see where the guards are located.
Virtual camera positioned to rise from the marble floor to see the merchandise.
Virtual camera positioned to show Darren hiding through the display case.
Virtual camera positioned to show Darren hiding behind glass looking for the guards.
Virtual camera positioned to see the guards patrolling.
Virtual camera positioned to look at the security cameras.
Virtual camera positioned to show Darren communicating with partner on how to get to the vault.
Virtual camera positioned to show sleeping guard’s security card.
Virtual camera positioned to show the vault.
Virtual camera positioned to show where Darren will make his final decision on what to do.

--

--

--

Learning to become a Unity game developer.

Love podcasts or audiobooks? Learn on the go with our new app.

Recommended from Medium

Why a domain’s root can’t be a CNAME — and other tidbits about the DNS

Method Overriding

BMI Calculator in Flutter — Part 2 — Weight

Alchemix x Chainlink Keepers Integration

5 Tips to Convince Your Purchasing Team to Go Agile

How to use Google Drive in 2019 | Google Drive For Beginners Tutorial | The Cloud Wire

Stealing app private keys on Blockstack

Bitpatron private data

L2 Wars — Why we chose to build on StarkNet?

Get the Medium app

A button that says 'Download on the App Store', and if clicked it will lead you to the iOS App store
A button that says 'Get it on, Google Play', and if clicked it will lead you to the Google Play store
Rhett Haynes

Rhett Haynes

Learning to become a Unity game developer.

More from Medium

My journey becoming a Unity game developer: 2.5D Infinite Runner-Ledge Grab System-Pt4

A Guild to Beautiful Games

Coding the exit for full screen

Let’s Make A Player