My journey becoming a Unity game developer: Beginning Cutscene-Creating cinematic cuts

Final shot of Darren sliding down the rope.
Animation track for Darren sliding down the rope created in Timeline.
Darren’s animation is played with landing and size adjusted.
Cinemachine track created with Cinemachine Brain attached to the Main Camera added to its slot. Cinemachine shots created for each virtual camera.
The first and second virtual cameras blended together showing Darren coming down the rope.
Darren Down Rope virtual camera animated to show Darren sliding down the rope.
Final shot of Darren sliding down the rope to the floor.

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Rhett Haynes

Rhett Haynes

Learning to become a Unity game developer.