My journey becoming a Unity game developer: Cutscenes-Camera Fade to Alpha

Fade In technique to start the cutscene.
Director wants Fade In used to start scene.
A black image created to fill the screen to begin the fade process.
Fade in animation used to start the cutscene.
Canvas added to Sleeping Guard Cutscene.

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Learning to become a Unity game developer.

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Rhett Haynes

Rhett Haynes

Learning to become a Unity game developer.

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