My journey becoming a Unity game developer: Cutscenes-Timeline Animation Track

Rhett Haynes
2 min readSep 15, 2021

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Objective: Add an Animation Track with the actual Get Card animation clip to play in the game through Timeline.

Animation Track created with the animation clip assigned to the Actors in Timeline.

When we press Play, the Sleeping Guard Cutscene animation plays when it’s Set Active, but the animation isn’t playing in the Timeline itself.

Animation playing but not in Timeline.

Let’s add an Animation Track in Timeline by clicking the “+” button, and select Animation Track. Go to the Hierarchy, select the Sleeping Guard Cutscene drop-down menu and drag the Actors object into the Timeline’s Animation Track slot. Click on the Hamburger Menu and select the Get Card Animation to actually play the animation inside the Timeline.

Added an Animation Track, Actors, and the animation clip inside Timeline.

Now we can scrub the Timeline pointer or press the preview play button to see the animation play without having to press the game’s play button.

Scrubbing the animation clip to see it play through Timeline.

Timeline’s Animation Track is important to use because it allows us to add the animation clips to the Actors in our scene they should perform in our game.

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Rhett Haynes
Rhett Haynes

Written by Rhett Haynes

Learning to become a Unity game developer.

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