My journey becoming a Unity game developer: Environment & Lighting-Occlusion Map

Albedo and Occlusion maps added to the door with the occlusion manipulated from low to high.
An occlusion texture map showing the light reflection areas(white) and the non-reflection areas(black).

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Learning to become a Unity game developer.

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Rhett Haynes

Rhett Haynes

Learning to become a Unity game developer.

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