My journey becoming a Unity game developer: Make a game look beautiful-URP & Post Processing pt.2

Final results from using half the effects from Global Volume effects.
Used Shadows, Midtones, and Highlights effects in the scene.
Used Vignette to add effects to the scene.
Film Grain effects used in scene.
Depth of Field effect used in game view.
Lens Distortion being used in Scene view.
Lens Distortion being used in Game view.
Chromatic Aberration being used.
Final results from using half the effects from Global Volume effects.

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Learning to become a Unity game developer.

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Rhett Haynes

Rhett Haynes

Learning to become a Unity game developer.

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