My journey becoming a Unity game developer: Make a game look beautiful-URP & Post Processing pt.3

Go from the hotter area of the room to the colder area using Box Volumes.
Post Process Layer installed.
Box Volume game object created and positioned.
Profiles created for each Post Box Volume object.
Color Adjustments setting used for a colder looking effect on Post Volume 2 object.
Color Adjustments setting used for a hotter looking effect on Post Volume 1 object.
Views from within each Post Box Volume objects through their colliders.
Using other post processing settings to make a colder looking environment through Post Volume 2.
Using other post processing settings to make a hotter looking environment through Post Volume 1.
Go from the hotter area of the room to the colder area.
A completely hot room for the player to navigate.
A completely cold room for the player to navigate.

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Learning to become a Unity game developer.

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Rhett Haynes

Rhett Haynes

Learning to become a Unity game developer.

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