My journey becoming a Unity game developer: Starting to Feel Like a Real Video Game! From prototyping to real assets incorporated into gameplay for Galaxy Invaders

Started with Player as a cube with a material color.
Code for the player to move and shoot.
Player being able to move and shoot lasers.
Enemies spawning from a random range at the top of the screen.
Enemies being destroyed when colliding with the player.
Background image added to game.
Player with a new ship asset.
Enemies with new ship assets.
Player able to shoot lasers.
Shooting enemies with a special powerup to enhance the game’s experience.

--

--

Get the Medium app

A button that says 'Download on the App Store', and if clicked it will lead you to the iOS App store
A button that says 'Get it on, Google Play', and if clicked it will lead you to the Google Play store
Rhett Haynes

Rhett Haynes

Learning to become a Unity game developer.