Player setup for Galaxy Invaders game

Created a cube to represent the player.
Named the cube Player.
Blue material added to player.
Background color changed through the Main Camera.
Aspect ratio changed to 16:9 which is the standard aspect ratio for HDTV.
Created a folder named Scripts with a new script for the Player object inside the Projects folder.
Starting position assigned to the player when the game starts.
Player’s starting position shown in play mode.

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Rhett Haynes

Rhett Haynes

Learning to become a Unity game developer.