Using GIT for version control with Unity pt.1

GitHub webpage.
GitHub repository created.
Used git’s LS command to view the list of files and folders on our drive.
Used the CD command to change directories.
Typed the name of the folder inside quotations to change directory.
Right-click inside the project’s folder to open GIT BASH at this particular point.
Copied repository’s URL address.
Initialized and added a new remote repository.
Changed the default name for the primary branch in our repository.
Used git status to see untracked files.
Installed LFS to handle files larger than 100MB.
Added all files to be committed.
All files added were committed with a message.
New files pushed to the remote repository.
Main branch pushed into the repository joining the Master branch.
Main branch with Unity files pushed into the repository.
Default branch changed from master to main.
Deleted the master branch from our repository.




Learning to become a Unity game developer.

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Rhett Haynes

Rhett Haynes

Learning to become a Unity game developer.

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